![]() And, with the in-menu armor textures being distorted - this also existed in a clean unmodded vanilla install that I tried (certain leather boots/helm/armor menu textures were stretched and/or thin, for example, in exactly the same way that the ringmail armor was in the modded game). ![]() Edit: After more research and testing, I realized that the bug involving damage not updating correctly with forge-improved weapons is actually a very widespread base vanilla problem, and doesn't necessarily have anything to do with any installed mods. ![]()
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